Sixtystone Press

Future Publications

Call for writers – 7e Cthulhu Organisations Book

by on Jan.05, 2014, under Future Publications, Source book

Sixtystone Press is looking for new investigator organisations for new investigators to join. In Seventh edition, an organisation is a reason for an investigator to belong and to investigate. Organisations rationalise character introductions and sometimes give benefits to their members.

The Seventh edition Investigators’ Book by Chaosium has some sample organisations; however Sixtystone’s Organisation Book will have more than 50 that you can use ‘as is’ or customise to suit your group’s requirements.

Sixtystone is looking for submissions for investigator-orientated organisations for this book. Sixtystone is throwing open the submission process to any one who is interested: whether experienced published author or fresh newbie.

We are looking for fresh new ideas and exciting ways of allowing investigators to work together. The organisations can be for any era: Invictus, Gaslight, Twenties or Modern; although we expect most submissions to be for the Twenties setting. We encourage authors to provide advice for use in different eras where possible.

Sixtystone welcome submissions from European authors so long as they are in English. We hope to present a number of non-Anglophone organisations if submissions are sufficient.

If you are interested in writing for Sixtystone and this project, just send an email using this link to find out more:
Click here to register your interest in writing for the Organisation Book

Emails not using the Subject line provided above will be ignored.

Thank you for your interest and good luck.

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Colonial Lovecraft Country open for playtesting

by on Jul.14, 2013, under Campaign Setting, Colonial Lovecraft Country, Future Publications, Mini Campaign, Source book

After Matthew Ruane’s excellent trail blazing efforts, Sixtystone are throwing Colonial Lovecraft Country open to playtesting.

We are looking for numerous groups to playtest the rules, the scenarios and the campaign. We would like you to playtest what is written, and critique that rather than rewrite or offer solutions.

You and your group must be willing to sign and return an NDA, and remain silent on your experience until publication or when given the all clear from Sixtystone. You may choose to playtest the rules and the scenarios; or the rules and the campaign; or the rules, scenarios and campaigns. The campaign is shorter than the scenario book.

Sixtystone want to aggressively playtest the product proceeding publication so you and your group should be willing to commit to the playtest for the next couple of months.

There is no pay for this, but you will receive a handsome credit in the final books and every member of your group will receive PDF copies of the Colonial Lovecraft Country books.

Playtest reviewers are not required at this moment; you must be part of a group to qualify.

If you wish to participate in this playtest, please send an email to Sixtystone.press@googlemail.com with a subject line that starts [CoLoCo Playtest] by Wednesday 17 July 2013.

Thank you for your continued interest in Colonial Lovecraft Country.

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Fury of Yig

by on Feb.21, 2011, under Future Publications, Mini Campaign

Do not misunderstand me. Of course you have felt it. You and I, no matter how different, still have that small center at the base of the brainstem, that element of a long-forgotten past that remembers it. We grow frustrated with our lack of food, shelter, or a mate. We seethe against the slights and insults that arise in our interactions with our fellows. We lash out against those who seek our harm.

Still, the capacity to understand anger eludes us. Perhaps those who have fought and hated and died for generations in a common cause might be able to touch on the very edge of it. I doubt it very much.

What can you know of ceaseless, roiling anger, that outlasts the mountains, the rivers, even the aeons themselves? Anger that is white-hot as a forge and as cold as an ice-field? Anger that seethes until the day when it will burst forth upon the world, as a flood might toss a straw?

Make no mistake. This is no band of your fellows seeking to bring back a minor expression of an indifferent cosmos. This is no mere messenger, sent to prate and mock. This is the fury of a god, whose wrath is infinite, and who has toppled mightier civilizations than yours.

Will you stand in his path?

Fury of Yig is a short campaign set in the modern era. Written by the Dan Harms, he of the Encyclopedia Cthulhiana.

Adam Crossingham’s opinion “Fury of Yig will be the best researched, superior written, imaginatively plotted, internally consistent, true to its design aims, modern-day campaign yet published.”

By Dan Harms
Edited by Adam Crossingham
CoverArt and interior illos TBC.
Format: Paperback & PDF
Length: 185+ pages
Status: Post playtest editing.

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Colonial Lovecraft County

by on Feb.21, 2011, under Campaign Setting, Future Publications, Mini Campaign, Source book

Not one book but three seperate volumes!!!!!

This sourcebook covers Colonial Lovecraft Country, with a default date of 1750, but discusses events throughout the 18th century. There are chapters on character creation and history, along with brief Lovecraft Country-styled chapters on Arkham, Boston, Dunwich, Kingsport, Providence and Salem, with normal locations and lots and lots of characters, creatures and situations from history, fiction, games, and Lovecraftiana.

There’s also a selection of sample NPCs, a brief overview of other New England colonies (with selected weird sites), an article on creating colonial adventures, a longish discussion of various Mythos entities and how they might be encountered in the setting, ditto for Mythos books, ditto for witches and witchcraft. Two intro adventures round out the book.

The second volume is tentatively entitled The Devil’s Wedding and Other Tales, and includes 8 separate adventures totalling about 100,000 words. The adventures were intended to flesh out the towns and villages discussed in the sourcebook, and include forays to Kingsport, Arkham, Boston, Dogtown, and other sites. There’s a ninth adventure written for this book that might end up as a web freebie or some such.

Volume 3 is a campaign set in the 1770s. The Curwen Conspiracies puts the investigators on the trail of HPL’s infamous necromancer and his even more nefarious colleagues. The action begins in Salem and moves on to Providence, England, and Prague, with a finale in Transylvania.

“if you liked Tim Burton’s Sleepy Hollow, or The Last of the Mohicans, or Brotherhood of the Wolf, or the historical bits of The Case of Charles Dexter Ward, I think you’re gonna love this stuff.” – Kevin Ross

By Kevin Ross
Edited by Adam Crossingham
CoverArt and interior illos TBC.
Format: Paperback & PDF
Length: vast!!!!!!
Status: Post playtest editing.

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Lost in the Lights

by on Feb.14, 2011, under Future Publications, Unaussprechlichen Kulten

A sourcebook for Call of Cthulhu, by Jeff Moeller.

Lost in the lights is the first of Sixtystone’s series Unaussprechlichen Kulten.

Each volume breathes life into a previously referenced but otherwise obscure cult covering such details as its origin, history, timeline through the ages, trappings, rituals, psychology, the god, the cultists, and any modern incarnations.

The material allows the cult to be set up and used in any era. with material for Classical era, Invictus, Dark Ages, Colonial/Early America, and modern. The modern era part describes the entire current operation and stats out the current head cultist along with his sordid life story.

The remainder of the book is a scenario entitled Invisible Sun, which pits the investigators against the current cult in modern day Las Vegas. It’s deliberately campy; film/literary treatments of Las Vegas such as 3000 Miles to Graceland, Fear and Loathing in Las Vegas, the original Night Stalker pilot movie, and Mars Attacks! all get shoutouts. This is horror with a tone of surreal.

By Jeff Moeller.
Edited by Adam Crossingham & Jeff Moeller.
Cover art and interior illustration by Davod Lee Ingersoll.
Format: Paperback & PDF.
Length: 100+ pages
Status: Post playtest editing.

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Ghouls Eaters of the Dead.

by on Feb.14, 2011, under Future Publications, Source book

This is an entirely new sourcebook dealing exclusively with everyone’s favourite corpse-eating grave-robbing monsters. Written by Sixtystone’s resident Ghoul expert Dan Harms, this sourcebook contains such information as Ghoulish transformations, their diet, psychology and society, religion, magic, humans and ghoul relations as a well as a comprehensive set of handouts and a series of scenarios pitting the investigator against the ghouls or their agents in a number of different eras.

By Dan Harms and others

Edited by Adam Crossingham
Cover art and interior illustration by David Lee Ingersoll
Format: Paperback & PDF
Length: 150+ pages
Status: Post playtest editing.

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